<?xml version="1.0" encoding="utf-8"?><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns="http://purl.org/rss/1.0/"><channel rdf:about="http://safari.quepublishing.com/"><title>Que Publishing</title><link>http://safari.quepublishing.com/</link><description>Que Publishing</description><language>en-us</language><image rdf:resource="http://safari.quepublishing.com/images/logo.gif" /><items><rdf:Seq><rdf:li resource="http://safari.quepublishing.com/9781932394498" /><rdf:li resource="http://safari.quepublishing.com/9780596517960" /><rdf:li resource="http://safari.quepublishing.com/9780470132319" /><rdf:li resource="http://safari.quepublishing.com/9780470118054" /><rdf:li resource="http://safari.quepublishing.com/9780136068655" /><rdf:li resource="http://safari.quepublishing.com/9780975240298" /><rdf:li resource="http://safari.quepublishing.com/9780980455205" /><rdf:li resource="http://safari.quepublishing.com/9780980285819" /><rdf:li resource="http://safari.quepublishing.com/9780137005000" /><rdf:li resource="http://safari.quepublishing.com/9780137156115" /></rdf:Seq></items></channel><image rdf:about="http://safari.quepublishing.com/images/logo.gif"><title>Que Publishing</title><url>http://safari.quepublishing.com/images/logo.gif</url><link>http://safari.quepublishing.com/</link><description>Que Publishing</description></image><item rdf:about="http://safari.quepublishing.com/9781932394498"><title>RSS and Atom in Action: Web 2.0 Building Blocks</title><link>http://safari.quepublishing.com/9781932394498</link><description>An innovator's guide to application development with blog, wiki, and newsfeed technologies, this book introduces the new ways of collaboration enabled by these technologies and focuses on the fundamental concepts needed to understand how the technologies can be used in real world applications. Blog and wiki server internals are covered in depth, and newsfeed formats and web service protocols for blogging are covered from a developer's point-of-view. Also covered are a variety of techiques programmers can use to monitor blog conversations, such as newsfeed search engines, and ways to join in the conversation such as comments, trackbacks, and Weblogs.com pings. Examples in Java and C# are provided to show how to parse Atom and RSS format newsfeeds, how to generate valid newsfeeds, how to serve them efficiently, and how to automate blogging via web services based on the new Atom protocol and the older MetaWeblog API. Focus is given to more than a dozen blog apps—small but immediately useful example applications based on blog, wiki, and newsfeed technologies.</description><dc:publisher>Manning Publications</dc:publisher><dc:creator>Dave Johnson</dc:creator><dc:subject>Web Development</dc:subject><dc:date>July 31, 2006</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780596517960"><title>Intellectual Property and Open Source</title><link>http://safari.quepublishing.com/9780596517960</link><description>"Clear, correct, and deep, this is a welcome addition to discussions of law and computing for anyone -- even lawyers!" -- Lawrence Lessig, Professor of Law at Stanford Law School and founder of the Stanford Center for Internet and Society If you work in information technology, intellectual property is central to your job -- but dealing with the complexities of the legal system can be mind-boggling. This book is for anyone who wants to understand how the legal system deals with intellectual property rights for code and other content. You'll get a clear look at intellectual property issues from a developer's point of view, including practical advice about situations you're likely to encounter. Written by an intellectual property attorney who is also a programmer, Intellectual Property and Open Source helps you understand patents, copyrights, trademarks, trade secrets, and licenses, with special focus on the issues surrounding open source development and the GPL. This book answers questions such as: How do open source and intellectual property work together?What are the most important intellectual property-related issues when starting a business or open source project?How should you handle copyright, licensing and other issues when accepting a patch from another developer?How can you pursue your own ideas while working for someone else?What parts of a patent should be reviewed to see if it applies to your work?When is your idea a trade secret?How can you reverse engineer a product without getting into trouble?What should you think about when choosing an open source license for your project? Most legal sources are too scattered, too arcane, and too hard to read. Intellectual Property and Open Source is a friendly, easy-to-follow overview of the law that programmers, system administrators, graphic designers, and many others will find essential.</description><dc:publisher>O'Reilly</dc:publisher><dc:creator>Van Lindberg</dc:creator><dc:subject>Safari IT Books</dc:subject><dc:date>July 17, 2008</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780470132319"><title>Excel® 2007 PivotTables and PivotCharts</title><link>http://safari.quepublishing.com/9780470132319</link><description>Though many consumers know the basics of using Excel, few users understand the powerful capabilities of the PivotTable and PivotChart features. These tools can help turn long lists of unreadable data into dynamically generated, easy-to-read tables and charts that highlight useful and pertinent business information. Companies rely on this type of data from marketing, accounting, and finance to help make better decisions about products, sales and even human resources. Charts are interactive, allowing the consumer to tweak results with the click of a mouse and PivotTables allow you to fuse data from several sources into one document. This book shows users how to work with PivotTables and PivotCharts to make sense of their data. It covers features such as: understanding PivotTable benefits and uses; creating and customizing PivotTables; using PivotTables to analyze business data; building custom calculations; linking to external data sources, including Access databases, Word tables, Web pages, XML data, SQL Server databases, and OLAP cubes; publishing PivotTables to the Web; multiple consolidation of data, for example, summarizing annual fiscal data by quarters; preparing financial reporting, budgeting, and data analysis across departments; and using VBA to create macros that automate frequently used PivotTable tasks.</description><dc:publisher>John Wiley &amp; Sons</dc:publisher><dc:creator> McFedries, Paul, Web Developer </dc:creator><dc:subject>Excel</dc:subject><dc:date>November 05, 2007</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780470118054"><title>Windows Vista Security For Dummies®</title><link>http://safari.quepublishing.com/9780470118054</link><description>* Ninety percent of the world's PCs run Windows, making Vista a prime target for malicious hackers * Helps readers get the most out of new Vista security features by detailing the vulnerabilities that have already been found in Vista and explains how to combat potential problems * Identifies possible threats brought on by the millions of lines of brand-new code in the operating system and risky new features, including IPv6 and peer-to-peer support * Covers the Windows Security Center, rights management, BitLocker, Web security, and much more</description><dc:publisher>John Wiley &amp; Sons</dc:publisher><dc:creator> Koerner, Brian </dc:creator><dc:subject>Security</dc:subject><dc:date>November 12, 2007</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780136068655"><title>Create Marketplace Disruption: How to Stay Ahead of the Competition</title><link>http://safari.quepublishing.com/9780136068655</link><description>Some companies can't change in response to market disruptions. Those companies die. Other companies do respond, but only after the fact. They survive, but they see their profits squeezed, their growth flatten. Then, there are the long-term winners: companies that create their own market disruptions and thrive on the change. In Create Marketplace Disruption, Adam Hartung shows how to become one of those rare companies, creating lasting growth and lasting profits. Hartung reveals why so many companies behave in ways that are utterly incompatible with long-term success... and why even "good to great" companies are struggling for air. You'll discover how to reposition your organization away from the "flats and swamps" of traditional "Defend and Extend Management" and back into the "rapids" of accelerated growth. Hartung uncovers the deep implications of today's dynamic markets and shorter cycle times, and shows how to make planning an "outside-in" activity (or, in his words, "Don't try to think outside the box. Get outside the box. Then, think." Next, he demonstrates how to attack competitors' "lock-ins," make their success formulas obsolete, and create the "white space" you need to invent your own new formulas for success. This book offers the first start-to-finish process for disrupting markets and reaping the benefits: a process that executives and strategists can reproduce over and over again.</description><dc:publisher>FT Press</dc:publisher><dc:creator>Adam Hartung</dc:creator><dc:subject>Strategy</dc:subject><dc:date>July 31, 2008</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780975240298"><title>Build Your Own Website The Right Way Using HTML &amp; CSS</title><link>http://safari.quepublishing.com/9780975240298</link><description>Build Your Own Website The Right Way Using HTML &amp; CSS teaches web development from scratch, without assuming any previous knowledge of HTML, CSS or web development techniques. This book introduces you to HTML and CSS as you follow along with the author, step-by-step, to build a fully functional web site from the ground up. However, unlike countless other "learn web design" books, this title concentrates on modern, best-practice techniques from the very beginning, which means you'll get it right the first time. The web sites you'll build will:Look good on a PC, Mac or Linux computerRender correctly whether your visitors are using Internet Explorer, Firefox, Opera, or SafariUse web standards so your sites will be fast loading and easy to maintainBe accessible to disabled users who use screenreaders to browse the WebBy the end of the book, you'll be equipped with enough knowledge to set out on your first projects as a professional web developer, or you can simply use the knowledge you've gained to create attractive, functional, usable and accessible sites for personal use.</description><dc:publisher>Sitepoint</dc:publisher><dc:creator>Ian Lloyd</dc:creator><dc:subject>Safari IT Books</dc:subject><dc:date>May 2, 2006</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780980455205"><title>Simply Rails 2.0</title><link>http://safari.quepublishing.com/9780980455205</link><description>Want to learn all about Ruby on Rails 2.0, the web application framework that is inspiring developers around the world? The 2nd edition of this practical hands-on guide for first-time Ruby on Rails programmers will walk you through installing the required software on a Windows, Mac or Linux computer. And before you get coding, an entire chapter is devoted to object oriented programming in Ruby, so you'll be completely confident with the Ruby language before you begin working with Rails.The example application that the book builds - a user-generated news web site - is built upon with each following chapter, and concepts such as sessions, cookies and basic AJAX usage are gradually introduced. Different aspects of Rails, such as user authentication, session cookies, and automated testing are explored with each feature that is added to the application.The book finishes with chapters on debugging, benchmarking and deployment to a live web server.By the end of the book, you'll have built a fully-featured Web 2.0 application and deployed it to the Web. And all code is up-to-date for Rails 2.0, so you can begin coding immediately with the latest version of Rails.</description><dc:publisher>Sitepoint</dc:publisher><dc:creator>Patrick Lenz</dc:creator><dc:subject>Safari IT Books</dc:subject><dc:date>May 7, 2008</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780980285819"><title>The ASP.NET 2.0 Anthology</title><link>http://safari.quepublishing.com/9780980285819</link><description>An ASP.NET 2.0 book that just helps you get things done! This book contains a collection of 101 best practice, object oriented solutions that you can easily adapt to your own projects.Coverage includes: Working with text, numbers, dates &amp; timesAccessing data with ADO.NETForm validation under multiple sceneriosPage, Session and application state tipsAccess control in web applicationsProducing standards compliant outputEnhancing applications with AJAXWorking with EmailHandling errors and debuggingPerformance tips and pitfallsAnd much more!As a bonus, all book buyers get download access to the code archive which has all the examples in the book in both C# and VB.</description><dc:publisher>Sitepoint</dc:publisher><dc:creator>Jeff Atwood</dc:creator><dc:creator>Phil Haack</dc:creator><dc:creator>Jon Galloway</dc:creator><dc:creator>Scott Allen</dc:creator><dc:creator>Wyatt Barnett</dc:creator><dc:subject>Safari IT Books</dc:subject><dc:date>September 18, 2007</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780137005000"><title>Sink or Swim: The Complete Interactive Guide to a Successful Retirement</title><link>http://safari.quepublishing.com/9780137005000</link><description>The author provides a comprehensive reference and resource with practical, actionable information and strategies for financial planning and retirement planning. Unique to this book will be a very extensive, free, companion web site keyed to the book that will provide a wealth of additional information and updates. Readers will have access to a multitude of calculators and analytical tools to assess their own financial situations and develop their own financial plans as they read through the book.</description><dc:publisher>FT Press</dc:publisher><dc:creator>Frank Armstrong</dc:creator><dc:subject>Personal Finance</dc:subject><dc:date>January 12, 2009</dc:date></item><item rdf:about="http://safari.quepublishing.com/9780137156115"><title>Programming the Cell Processor: For Games, Graphics, and Computation</title><link>http://safari.quepublishing.com/9780137156115</link><description>This is the Rough Cut version of the printed book.The Cell processor is the brain of the Playstation 3 and is IBM’s foremost device in the field of supercomputing. This book covers the Cell inside and out, from its internal architecture to its programming methods and development tools. Packed with code examples, step-by-step tutorials, and helpful diagrams, this treatment provides a hands-on introduction to programming the Cell in C, C++, and assembly language. The majority of the book describes the wide range of applications available for the Cell and the many free libraries that simplify the development process. Whether you’re interested in games, graphics, signal processing, cryptography, statistics, or vector/matrix operations, this book has something to offer anyone interested in high-performance computing.Chapter 1: Introducing the Cell ProcessorPart I: The Software Development ToolsChapter 2: The Cell Software Development Kit (SDK)Chapter 3: Building Applications for the Cell ProcessorChapter 4: Debugging and Simulating ApplicationsChapter 5: The Cell SDK Integrated Development EnvironmentPart II: The PowerPC Processor Element (PPE)Chapter 6: Introducing the PowerPC Processor Unit (PPU)Chapter 7: The SPE Runtime Management Library (libspe)Chapter 8: SIMD Programming on the PPU, Part 1: Vector Libraries and FunctionsChapter 9: SIMD Programming on the PPU, Part 2: Methods and AlgorithmsPart III: The Synergistic Processor Element (SPE)Chapter 10: Introducing the Synergistic Processor Unit (SPU)Chapter 11: SIMD Programming on the SPUChapter 12: SPU Communication, Part 1: Direct Memory AccessChapter 13: SPU Communication, Part 2: Events, Mailboxes, and SignalsChapter 14: Advanced SPU Topics: Overlays, Software Caching, and SPU IsolationChapter 15: SPU Assembly LanguagePart IV: Mathematics and ComputationChapter 16: Vectors and MatricesChapter 17: The Fast Fourier Transform (FFT)Chapter 18: Multiprecision Operations and Monte-Carlo MethodsPart V: Graphics and GamesChapter 19: Programming the FramebufferChapter 20: OpenGL: Mesa and GalliumChapter 21: Building Games with Ogre3DChapter 22: Packaging Games with COLLADAEpiloguePart VI: AppendicesAppendix A: Understanding ELF FilesAppendix B: Configuring the Linux KernelAppendix C: The Accelerated Library Framework (ALF)Appendix D: SPU Assembly Instruction ReferenceAppendix E: Introduction to Tcl</description><dc:publisher>Prentice Hall</dc:publisher><dc:creator>Matthew Scarpino</dc:creator><dc:subject>Game Programming</dc:subject><dc:date>September 25, 2008</dc:date></item></rdf:RDF>